Swedbank VR Experience

Students Merli Lall, Mihkel Abel, Aleks Lapin
Supervisor Ahmet Köse

The project has to do with creating a Virtual Reality experience for employees and customers of Swedbank. The objective of the developed game is to collect as many Swedbank Oak Tree leaves as possible and achieve a high score within a time limit of 2 minutes. High scores are recorded and shared online.

This student project is completed and is shown in the list for reference and archival purposes. It cannot be continued, unless Swedbank issues another call for a similar student project.

Share this